Locations¶
Names in italics are descriptive until you pick real ones.
The capital¶
- Heard of, not visited. Fighting festival. Session 1.
The fighting festival¶
- Physical and magical combatants. Why the original four were on the road.
Mountain path¶
- Caravan route. Storm (party: artificial, aimed at them), landslide. Lori's father died here.
Valley below the path¶
- Wagons went down. PCs did not.
Abandoned mine¶
- Sealed behind them. They went through and out the spider side. Thunder stone at a fork. Darkmantles deeper on the mapped-danger branch. Spiders on the mapped exit.
Dwarf corpse site¶
- Rats. Last-stand dwarf. Closed loot question.
Goblin dig / the fork¶
- Thunder stone. Long rest. Cart sent toward danger.
Cart cavern (darkmantles)¶
- Cart stopped, bodies gone (eaten). Darkmantle ambush. They turned back.
Wrecked caravan / Lori's wagon¶
- Region / parent location: mountain path, valley side of the slide
- First appeared (session): 2
- What the party knows: Lori digging her father out. Goblins had been stealing. Wagon crushed him. Village helped dig.
Nearby village¶
- First appeared (session): 2
- What the party knows: Sent people and two clerics (Life, Nature) to help. Those clerics mock War as not a real healer.
- What is still unknown: Name, temples.
Thunderstone monument node¶
- First appeared (session): 2
- What the party knows: Stones resonate. Zink tracked goblins here. 2 goblins and 3 dwarf skeletons were mining it out.
Goblin outpost¶
- First appeared (session): 2 (in-game Day 3)
- What the party knows: Fought 10 goblins and a boss after a second crew arrived. They long-rested here. Session 3 starts the next morning (Day 4).
Spider exit¶
- Way out on the goblin map. 2 giant spiders, 2 giant wolf spiders. Webbed goblins and dwarves. They left the mine here.
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